Name:
m3a1_scout_car_mp
File name:
m3a1_scout_car_mp.xml
Nation:
soviet
Hitpoints:
200.0
Armor:
5.4
Rear armor:
4.2
Max speed:
7.3
Pop:
5.0
Cost time:
30.0
Cost manpower:
190.0
Cost fuel:
15.0
Veterancy1:
--- {}
Xp needed
0
Veterancy2:
Xp needed
0
Veterancy3:
Xp needed
0

Speed

Deceleration:
5.0
On ice accel decel multiplier:
0.6
Acceleration:
2.0
Max:
7.3

Health

Regeneration:
0.0
Can repair:
true
Target size:
18.0
Dies from broken ice:
false
Armor:
5.4
Regeneration disabled:
false
Force attacker memory:
false
Is invincible:
false
Receive weapon cover modifiers:
false
Rear armor:
4.2
Hitpoints:
200.0

Sight

Detect mine:
0.0
Detect camo:
10.0
Extended radius:
70.0
Extended:
false
Cone start radius:
0.0
Cone angle:
360.0
Inner radius:
1.0
Outer radius:
50.0
Inner height:
-3.0
Outer height:
2.5

Camo

Type:
0.0
Detection radius:
0.0
First strike shots:
70.0
Revert max:
0.0
Permamently activated:
false
Attack priority:
6.0
Must be fully constructed:
false
Revert time:
Revert time on detection:
Chain revealer:
false
Revert multi:
Combat reset time:

Cost

Time seconds:
30.0
Popcap:
0.0
Action:
0.0
Fuel:
15.0
Command:
0.0
Munitions:
0.0
Manpower:
190.0

Population

Medic:
0.0
Personnel:
5.0
Vehicle:
0.0

Slots

Can pick up:
false
Number:
1.0

Reinforcement

Time percentage:
Cost percentage:

Capture

Distance:
0.0
Rate multi:
1.0
Revert rate multi: